Files
lvmh/plugin/mini-daemon.ts
T

204 lines
5.5 KiB
TypeScript

/**
* Dev-only minimal WebSocket "daemon" used by smoke.ts and e2e.ts.
* Zero npm dependencies: hand-rolled WS handshake + frame codec.
* Not covered by tsc beyond what tsconfig includes; Node type-strips it.
*/
import { createHash } from "node:crypto";
import * as http from "node:http";
import type { AddressInfo } from "node:net";
import type { Duplex } from "node:stream";
export const WS_GUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
export interface ClientFrame {
v: number;
sessionId: string;
seq: number;
ts: number;
type: string;
[key: string]: unknown;
}
export interface MiniDaemon {
url: string;
frames: ClientFrame[];
authHeaders: string[];
connections(): number;
pushAll(text: string): void;
dropConnections(): void;
/** Pause reads on all live sockets: simulate a daemon wedged without TCP close. */
wedge(): void;
unwedge(): void;
close(): void;
}
export function check(name: string, ok: boolean, detail = ""): void {
if (ok) console.log(`ok ${name}`);
else console.log(`FAIL ${name} ${detail}`);
}
export function sleep(ms: number): Promise<void> {
return new Promise((resolve) => setTimeout(resolve, ms));
}
export async function waitFor(
cond: () => boolean,
timeoutMs: number,
stepMs = 25,
): Promise<boolean> {
const deadline = Date.now() + timeoutMs;
while (Date.now() < deadline) {
if (cond()) return true;
await sleep(stepMs);
}
return cond();
}
function encodeTextFrame(text: string): Buffer {
const payload = Buffer.from(text, "utf8");
const len = payload.length;
let header: Buffer;
if (len < 126) header = Buffer.from([0x81, len]);
else if (len < 65536) {
header = Buffer.alloc(4);
header[0] = 0x81;
header[1] = 126;
header.writeUInt16BE(len, 2);
} else {
header = Buffer.alloc(10);
header[0] = 0x81;
header[1] = 127;
header.writeBigUInt64BE(BigInt(len), 2);
}
return Buffer.concat([header, payload]);
}
function decodeFrames(chunk: Buffer): {
frames: Array<{ opcode: number; data: Buffer }>;
consumed: number;
} {
const frames: Array<{ opcode: number; data: Buffer }> = [];
let offset = 0;
while (offset + 2 <= chunk.length) {
const opcode = chunk[offset] & 0x0f;
const masked = (chunk[offset + 1] & 0x80) !== 0;
let len = chunk[offset + 1] & 0x7f;
let cursor = offset + 2;
if (len === 126) {
if (cursor + 2 > chunk.length) break;
len = chunk.readUInt16BE(cursor);
cursor += 2;
} else if (len === 127) {
if (cursor + 8 > chunk.length) break;
len = Number(chunk.readBigUInt64BE(cursor));
cursor += 8;
}
let mask: Buffer | null = null;
if (masked) {
if (cursor + 4 > chunk.length) break;
mask = chunk.subarray(cursor, cursor + 4);
cursor += 4;
}
if (cursor + len > chunk.length) break;
let data = chunk.subarray(cursor, cursor + len);
if (mask !== null) {
const unmasked = Buffer.allocUnsafe(len);
for (let i = 0; i < len; i++) unmasked[i] = data[i] ^ mask[i % 4];
data = unmasked;
}
frames.push({ opcode, data });
offset = cursor + len;
}
return { frames, consumed: offset };
}
export function startMiniDaemon(
getLastSeq: () => number,
opts: { suppressWelcome?: boolean } = {},
): Promise<MiniDaemon> {
const server = http.createServer();
const sockets = new Set<Duplex>();
const daemon: MiniDaemon = {
url: "",
frames: [],
authHeaders: [],
connections: () => sockets.size,
pushAll(text: string) {
const frame = encodeTextFrame(text);
for (const s of sockets) s.write(frame);
},
dropConnections() {
for (const s of sockets) s.destroy();
sockets.clear();
},
wedge() {
for (const s of sockets) s.pause();
},
unwedge() {
for (const s of sockets) s.resume();
},
close() {
daemon.dropConnections();
server.close();
},
};
server.on("upgrade", (req: http.IncomingMessage, socket: Duplex) => {
daemon.authHeaders.push(String(req.headers.authorization ?? ""));
const key = String(req.headers["sec-websocket-key"] ?? "");
const accept = createHash("sha1")
.update(key + WS_GUID)
.digest("base64");
socket.write(
"HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\n" +
`Sec-WebSocket-Accept: ${accept}\r\n\r\n`,
);
sockets.add(socket);
// Frames can split across TCP chunks: buffer per socket and decode only
// complete frames, retaining the remainder for the next chunk.
let recvBuf = Buffer.alloc(0);
socket.on("data", (chunk: Buffer) => {
recvBuf = Buffer.concat([recvBuf, chunk]);
const { frames: decoded, consumed } = decodeFrames(recvBuf);
recvBuf = recvBuf.subarray(consumed);
for (const f of decoded) {
if (f.opcode === 0x8) {
// proper close handshake: echo close frame, then end the socket
socket.write(Buffer.from([0x88, 0x02, 0x03, 0xe8]));
socket.end();
continue;
}
if (f.opcode !== 0x1) continue;
try {
const frame = JSON.parse(f.data.toString("utf8")) as ClientFrame;
daemon.frames.push(frame);
if (frame.type === "hello" && !opts.suppressWelcome) {
socket.write(
encodeTextFrame(
JSON.stringify({
v: 1,
type: "welcome",
sessionId: frame.sessionId,
seq: 0,
ts: Date.now(),
lastSeq: getLastSeq(),
}),
),
);
}
} catch {
// malformed client frame: ignore
}
}
});
socket.on("close", () => sockets.delete(socket));
socket.on("error", () => sockets.delete(socket));
});
return new Promise((resolve) => {
server.listen(0, "127.0.0.1", () => {
daemon.url = `ws://127.0.0.1:${(server.address() as AddressInfo).port}/agent/ws`;
resolve(daemon);
});
});
}